testing

A Gamified Approach to Automated Assessment of Programming Assignments

Tools delivering assessment, and feedback, for students’ programming assignments are important in computer science education. Approaches range from the static analysis of program correctness, to testing-based evaluation, through the application in frameworks of competitive programming. In this paper we describe a testing-based approach, provided in a gamified web-based environment.

2TSW: Automated assessment of computer programming assignments, in a gamified web based system

Automated assessment and feedback of computer programming tasks can be a significant asset in computer science education. Web based systems providing such capabilities are designed to apply techniques ranging from static analysis of program correctness, to testing-based evaluation, and often can have application in frameworks supporting competitive programming. Here we report on the 2TSW system, which uses the testing-based approach in a gamified web-based environment. In 2TSWa learner can access a list of assignments, submit solutions and have such solutions tested and graded.

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