Educational scenarios

Scenarios for Educational and Game Activities using Internet of Things Data

Raising awareness among young people and changing their behavior and habits concerning energy usage and the environment is key to achieving a sustainable planet. The goal to address the global climate problem requires informing the population on their roles in mitigation actions and adaptation of sustainable behaviors. Addressing climate change and achieve ambitious energy and climate targets requires a change in citizen behavior and consumption practices.

Observation and analysis of environmental factors of surface waters: An internet of things educational approach

Aquatic environment plays an extremely important role in the existence of life on Earth. However, aquatic ecosystems are directly at risk from increasing pollution, climate change and biodiversity loss, which makes it more than necessary to keep them constantly and thoroughly monitored. In this paper, the implementation of a STEM educational practice using the Internet of Things (IoT) systems, together with properly Design-Based Learning (DBL) activities, is presented to inquiry aquatic environments.

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