Learning Robust Task Priorities of QP-Based Whole-Body Torque-Controllers
Generating complex whole-body movements for humanoid robots is now most often achieved with multi-task whole-body controllers based on quadratic programming. To perform on the real robot, such controllers often require a human expert to tune or optimize the many parameters of the controller related to the tasks and to the specific robot, which is generally reported as a tedious and time consuming procedure. This problem can be tackled by automatically optimizing some parameters such as task priorities or task trajectories, while ensuring constraints satisfaction, through simulation.