Cops-Robber Games and the Resolution of Tseitin Formulas
We characterize several complexity measures for the resolution of Tseitin formulas in terms of a two person cop-robber game. Our game is a slight variation of the one Seymour and Thomas used in order to characterize the tree-width parameter. For any undirected graph, by counting the number of cops needed in our game in order to catch a robber in it, we are able to exactly characterize the width, variable space, and depth measures for the resolution of the Tseitin formula corresponding to that graph. We also give an exact game characterization of resolution variable space for any formula.