A game theoretic model and a distributed admission control scheme for quality of service routing
In this paper, we present an innovative distributed quality of service routing scheme suitable to operate in networks of general topology implementing a Diff-Serv service model for QoS support. The proposed scheme is based on a game theoretic non-cooperative model which exploits, on the one hand, the topological information distributed within the network by the current (non-QoS) link-state and distance-vector routing protocols and, on the other hand, the QoS information locally available at the node where the forwarding process takes place.