Annalisa Terracina

Pubblicazioni

Titolo Pubblicato in Anno
Gea2: a Serious Game for Technology Enhanced Learning in STEM IEEE TRANSACTIONS ON LEARNING TECHNOLOGIES 2022
Game@school. La sperimentazione di un gioco di ruolo per la didattica delle Scienze Integrate NEA SCIENCE 2017
Robotic teaching assistance for the "tower of Hanoi" problem INTERNATIONAL JOURNAL OF DISTANCE EDUCATION TECHNOLOGIES 2016
Game@School. Teaching Through Gaming and Mobile-Based Tutoring Systems Intelligent Technologies for Interactive Entertainment 2016
Teaching STEM through a role-playing serious game and intelligent pedagogical agents 2016 IEEE 16th International Conference on Advanced Learning Technologies (ICALT) 2016
Conquering an exo-planet through the use of a virtual role playing game assisted by an emotionally intelligent pedagogical agent Proceedings of the European Conference on Games-based Learning 2016
Building an emotional IPA through empirical design with high- school students Proceedings of The 9th European Conference on Games Based Learning ECGBL 2015 2015
Game@School: Teaching STEM through mobile apps and role-based games BULLETIN OF THE TECHNICAL COMMITTEE ON LEARNING TECHNOLOGY 2015

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