Archaeological Heritage. Representation Between Material and Immaterial
Architects have been involved in the task of representing archaeology and archaeological sites for many
years now. Their objective has invariably been to make the reading of the artifact more detailed and
accurate to scholars of archaeology. The advent of informatics brought a significant step forward in the
domain of representation in this field. To recall that representation of archaeology should restore artifacts
of which only fragments of walls remain, often in ruin and with degraded surfaces which often do not
follow the geometry of the original artifact any longer. Therefore, in order to obtain objective representation
with a highly detailed documentation of the state of the surfaces, three dimensional methodologies of
digitalization were applied, ones that made it possible to construct 3D models. Addressed in this chapter
is the problem of how to communicate architectonic archaeology with virtual instruments. The subject
researched includes both very well-preserved examples as well as ones of which merely vestiges remain.